It has been so long since I’ve opened up a codex and actually sat down to read the rules, but it all came flooding back to me just how daunting it is to be confronted with all those pages of text and trying to figure out which units you want to take, with which pieces of wargear in how many units of which size.
The hormagaunts are easy in that they only come with two pieces of wargear. No need to choose, decision has been made for you in that regard. But with the genestealers (which I just picked up today at Pandemonium Books and Games {support your local store}) there are rending claws, adrenal glands, toxin sacs, and I-don’t-know-whats. And some of these can be shown on the model, so I need to make sure that the models are WYSIWYG.
When I built my first squad of Catachan troopers, I made them fun. There was Screaming Dan, the guy with the broken vox, so he ran screaming to communicate orders. There was Sideways Stan who held his flamer sideways because I needed him to hold the flamer in the wrong hand. There was Drama Queen Steve, who held the head of one of his fallen comrades. And so on.
But once I started building my Cadian squads, that all changed. Everyone model fell into line and nothing is out of order. Gone are the poses and weird antics and goofy shenanigans. WYSIWYG!
I want something in-between with my new Tyranid army. I want them to be able to take them about town and play games without some rules lawyer pointing out that none of my genestealers actually have venom sacs. But, as you’ll see with my hormagaunts once I steal my girlfriend’s camera, I’m doing my best to pose them and paint them in vivid and interesting ways. I want an army with personality and pizzazz that still follows the letter of the law. Yes, they will have reinforced chitin modeled correctly, but they will sparkle.
-D-